This is a scenario that I ran at the 2002 Winter War gaming convention. The idea of this scenario was that it was to be played for a prize which went to the winner. Also, it was intended that only people who had played the game before actually play, which (typical for any convention) was not the case.
Anyway, here is the scenario. Feel free to modify it to fit your own needs.
Background
Advance scouts from the various factions have discovered a long forgotten keep in the wilderness. The warlords have decided that it would be worth their while to send in a raiding party to search for any useful items that may have been left behind by the keep's original inhabitants.
Little do the advancing parties realize, but they are not the only ones who have learned of the keep's existence. Also, the keep is not as deserted as it originally appears.
Setup This scenario requires at least 3 people to play. Two being the warbands, the third being the player controlling the creatures inside the keep.
When setting